2020 09 01
Reproducing Bugs in Video Games using Genetic Algorithms is accepted at the IEEE Games, Animation, Multimedia and Multiple Realities – IEEE GMAX 2020, by Ahumada and Bergel
Reproducing Bugs in Video Games using Genetic Algorithms is accepted at the IEEE Games, Animation, Multimedia and Multiple Realities – IEEE GMAX 2020, by Ahumada and Bergel